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Wednesday, February 8, 2012

Dunes of Despair

Task Three.  We dredge through the sand with our Ghostly Hero.  He wants to retake the stone throne of Pellentia in the valley of the gods.  He says attuning this throne back to him will put the Six's eyes on us.  They will watch us from the Hall of Heroes and bless our journeys. throne of Pellentia.    As we go, slaying the Losaru Blades, Lina, our new protection advocate, mutters "one wonders why a place so desolate exists".  I agree.  One does wonder.

We reach the temple and it is guarded by a mesmer General, Goss Aleessh.  We slay him and his cronies, and the Hero reclaims the resources of the lands an lowers the drawbridge.  We clear the throne, and then the Hero moves in to destroy the false idol that holds his throne.  He begins his ritual, and we are attacked from all sides by elementalists, and worm seiges.

His ritual takes what seems like hours, and we keep the foes at bay so he can concentrate.  Eventually a boss appears, a ranger General, and we send him back to the mists and the Hero completes his ritual.  The lands are now his again, and he tells us the gods eyes are on us.  On us indeed I hope, for we will need all the blessings we can gain from them. 

It is time to ascend and take our rights as the chosen. We must defeat a doppleganger.  A spirit that houses all the same skills as we do.   We are to fight ourselves to prove ourselves.   It is time to see the Great Ritual Priest Zahmut.  It is time to rise.  Rurik be blessed.

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